If you’ve been reading my blog for a while, you’ll know I’m a big fan of the Virals series by Kathy Reichs.
This third instalment, Code (following Virals and Seizure), is written by Reichs and her son Brendan, and yet again, it’s a corker of a book.
Tory and her three outcast friends, Hiram (Hi), Sheldon and Ben, find themselves in the midst of another mystery when Hi introduces them to the world of geocaching – people hide things and then post the coordinates onlines, you have to go find them.
Finding a cache on Loggerhead, the island housing the facility in which the foursome caught a human form of parvovirus which gave them weird abilities, the Virals are thrust into a game with serious consequences.
The Gamemaster isn’t mucking around, and if they don’t win the game, the consequences will be dire.
In between the danger and mystery and strange powers, Tory is facing all the normal problems of growing up, including the ever-increasing presence of her dad’s girlfriend in her life, and the annoying tradition of being a debutante.
Code is the scariest book in the Virals series so far, and also the most complicated. I thought I had the mystery sussed from pretty early on, and knew exactly who the Gamemaster was, but I didn’t at all. The plot is clever and twisting, but always logical when you look back.
For me a highlight of this book was Tory’s increasingly complicated social life, and the return of Chance Clayborne, the son a millionaire (billionaire?) corrupt politician, who knows something weird is going on with Tory and her friends.
I like that instead of introducing dozens of new characters in each book, Virals sticks with old characters, developing relationships between them, and showing just how complicated life can be, even without the added pressure of bring able to morph into a super strong version of yourself.
With every book in the series, the story of the Virals has become more compelling, and I look forward to what comes next.
How I got this book: Borrowed from the public library.